Neon Machine, the studio behind the Avalanche-based extraction shooter Shrapnel, revealed exclusively to Decrypt that it has made several leadership changes, including appointing a new CEO, ahead of the game’s free-to-play launch in 2025.

Ken Rosman, a 30-year veteran of the video game industry who spent many years at Microsoft’s Xbox division working on games like Halo Wars and Sunset Overdrive, has taken over Neon Machine’s chief executive role and will help shepherd Shrapnel toward its full public rollout.

Neon Machine co-founder and former CEO Mark Long has transitioned to the role of an advisor and will continue to support the studio amid the leadership shift. In a statement, Long noted Rosman’s history of shipping and supporting live operations on high-profile games.

Neon Machine CEO Ken Rosman (left) and advisor and former CEO Mark Long. Image: Neon Machine

“When we started Shrapnel in 2020, we had a dream to break the mold of the traditional game development cycle and design a blockbuster-quality shooter where players shape the game and truly own their creations,” Long said. “Now that we are getting close to launching Shrapnel, it’s time for new leadership.”

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Author: Andrew Hayward

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