The Sandbox founder Sébastien Borget argued at last week’s NFT Paris conference that Web3 gamers have “lost patience” with games that deploy token incentive models without actual utility.
Speaking in a panel discussion with Animoca Brands CEO Robby Yung, Sky Mavis founder Aleksander Larsen, and Dapper Labs co-founder and CEO Roham Gharegozlou, Borget argued that many blockchain games had deployed similar token incentive mechanics, but “didn’t deliver fast enough” on utility for in-game tokens and NFTs.
“Players lost patience and looked the other way,” he said. “Only very few projects with actual gameplay and actual utility” have endured the bear market, Borget added, further noting that the current wave of Web3 games are allowing players access to the core gameplay from the jump, rather than “attracting players for the token.”
Tokens work as a reward mechanism for engagement “once they’ve been hooked for the gameplay itself, not for the tokenomics,” he added.
Sky Mavis (Axie Infinity) founder Larsen argued that the
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Author: Stephen Graves
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